Artists
Sota Yuyama is an amazing animator and good friend.
Dan Roarty is a cool guy and a Character Artist I worked with at Radical.
Gavin Goulden is a sweet character artist and he has tattoos.
MrGauky is a wicked artist with some really fun graphiti.
Heber Alvarado is a talented Character Artist at UFG with plenty of internet fame too.
Frank Belardo is the Lead Character Artist at UFG and my neighbor too.
Polycount Forums are some forums I have frequented for the last 10 years.
Tools
XNormal is a wicked tool I use to generate my normal maps and ambient occlusions.
Roadkill UV is a sweet tool I use to unwrap my meshes quick.
FastStone MaxView is a light image viewer. I use version
2.1.
ThumbView Lite gives you thumbnails for files like DDS, TGA, and 17 more.
Open Office is a freeware office suite. Replaces the need for Microsoft Office.

I also recommend:
7zip,
Unlocker,
Media Player Classic,
Thunderbird,
Notepad++,
FileZilla,
Zune Theme,
Office Black.
Studios
Occamy Games is my iPhone game company that made the successful
Moto X Mayhem.
Wooden Heart Studios is my freelance studio.
United Front Games is a new studio in Vancouver where I worked on True Crime: Hong Kong. Good people.
Big Sandwich Games is a studio I spent some time with making Bioware characters.
Radical Entertainment is the studio where I contributed to Hulk: Ultimate Destruction, Scarface, and Prototype.
Rockstar Vancouver is where I met some great people and worked on Bully.
Piranha Games is the studio who first brought me into the game world. We worked on the demo
for Die Hard: Nakatomi Plaza out of one of the partners apartments before the company took off.
© All original graphics are property of
Tyler Wilson unless otherwise noted.